"*Now* you're speaking my language~ Let's get this baby on the shelves! ...Metaphorically speaking, obviously. It's... It's more of a show floor, y'know. The shelves are for those cabinets we've made. Looking at it now, this crystal is pretty shiny. One could even call it... Lustrous? I feel like I've heard that before somewhere..." And then there's a line break to separate the lore from the solve notes. Yep! This felt waaaaay better than attempting area for me. Hi again all! Figured this would be fun to input speed and I was right! This was my first real foray into Lustrous tech, which makes sense considering once you've pulled 7 inputs you already have all 21 atoms you need. All you really need to do is move their bonds around. The input has less air to salt than the output so to ensure an even ratio, I just dupe every salt into air at the beginning, that way I don't need to worry about what goes where. Then I just calcify whatever needs salting at the end! You'll notice the brick tends to zig-zag a bit. I was worried if I only did one rotation, the whole thing would get muddied up with wrong bonds/debonds and such, so, I level the brick out whenever I move it to the next station. I try to do work on the movement phases too, but some of those level outs could probably be removed if I wanted my machine to look uglier. I also try and change at least 2 bonds per station, but sometimes all you can do is rescue an atom from the inside of a hexagon and move on. If this machine were actually scoring in area, it'd be in 57th place, with an area of 697, which is 69, followed by my favorite single digit number! So I think that's nice! This machine was a blast to build, and I'm proud of it! It's even got a funky rhythm to it~ Congrats to all participants! Signed, Trixie Kagami: The Cheshire Alchemist, Diverging From The Given Metrics Since 2025