Space colonization motif for space colonization story - after a bootstrap shipment colonies are largely operating on their own. Algorithm: plainly do 12 comparisons, parallelized in 3 matching stations. Conditional behavior: Arm 12, 13, 14 pulls in a constant air/earth/water on each match, and arm 2 pulls in a constant fire. Arm 2 hands off a fire to arm 4 if an offset is not an exact match, and arm 4 forms a fire hair product if all 4 offsets are not match. Arm 6 grabs the ghostly final atom and ghost suppresses gold input to form output. Design and implementation: aimed for 10 cycles per match with "test kit" recycled, and winged the input stick delivery and let arm 30 (and less extent 35) balloon rate. Reused arm surrounding central unification for test kit construction and output logic, thus unsuitable for 1P. Looping by disposing kits should be possible with all those pistons but that would be even more laggy right :3c If I had more time, I would organize the three match stations differently to make stick distribution less painful (and hopefully better permits disposal). Constant air/earth/water moving has quite some freedom so that should be possible.