i think i figured out how to do cycles. latency is left as an exercise to the reader. added an every-3 pipeline to make it faster than previous solves. everything is so delayed that it has to handle two Face Powders and two Elemental Fires in a row, even though they come alternating. i was going to complain about only getting in one extra output before victory & coming after the fourth output instead of the third but actually that seems forced, idk }:P. also RIP to all the area optimization i tried this was also the only combination of swings i found that makes the fire-into-tribonder there work. it's a nice swing. this is the fastest i can get it to go, i think, being limited by latency on the "fast" pipeline where everything is too stuck together for me to touch. previously the extra touchstone was the last output because i was too slow at getting it out of it's prison of arms, but i realized my skill issue and just fixed that. secondary optimization looks terrifying and if you're reading this i never did that