The bonders are set in place, and then unless one is mad to think about quantum debonding dropping far away the debonder has to be next to half-access bonder and half-access purifier to be able to drop to both. Then the freedom appears. Input and projection glyph can be in many places and where to put them depends on what speeds the solve up the most. What I chose here is the place that allows building the shepherd's crook on the bending end last. The straight end requires quantum dropping and if that finishes the crook the quantum dropping wand has to be shuffled around. But, if I get straight end first I can arrange the wand material to be what's needed on the bending end and get two fewer atoms to shuffle around. I do give up ability to form the dimer after pushing shepherd's crook away, but in layouts I give the full access bonder more space I ended up needing to form dimer to suppress anyway. It's also amusing that the forming of these dimers ended up on half access bonder too to avoid shuffling. Solve title comes from lyrics of a song but there the whispered content is "Power to change the world lies in these very hands of yours" and the quote is another line in the same song.