The machine can run at both 5 products per 25 cycles and 4 products per 20 cycle, the problem with 5 per 25 is that it will crash after a few products since the waste chain is not straight. However the 5 per 25 recipe can be used at the start and end without causing issues, which is helpful to fix the fact that 78 is not divisible by 4 and minimize latency from the arms pausing for waste management.

The waste chain can be made to grow linearly at the same rate by extending the track, but that has worse latency