I wanted to actually submit to one of these after really slacking off of the tournament, but I am no good at making a good solve when I need to, so I decided to just do an assembly line solve instead. For those who may not know, an assembly line solve is defined as 

1. There is a (theoretically) infinite track stretching horizontally across the entire solve. 

2. All mechanisms (arms, wheels) must be placed on the track. 

3. No Glyphs may overlap the track or where the track would be (due to the limitations of the game, you cannot have an infinitely long track.) 

4. Atoms and arms may rotate over the track. 

5. no other tracks are allowed, nor is the track allowed to have a bend.

Needless this was a pretty fun solve and I doubt I will be beating any metrics but mostly I'm just here to have fun. (also arm 5 is the supervidor)