The title isn't really true anymore, I had to modify when some arms do their last repeat to cut the last cycle. Previously it was entirely 1P except for arm 16, which requires initialization. I didn't put enough time into this puzzle, as shown by me getting a 14 cycle improvement on the final day, so I hope this doesn't do too badly. Overall I enjoyed this height variation, except for all of the arm numbers that get covered up when there are 3 or 4 arms in a row.