Another latency falls, and at this point the solve is looking less and less like a bricking method at every improvement. Since I can construct the final molecule out of a brick in rate 8, but can only construct a brick at rate 9, it's become a game of seeing how little I can respect the integrity of the brick as I push out the last couple of products. As soon as I try to run the construction site in rate 8, I have to break the normal loop of the brick builder, drastically reducing its efficiency and relying on the amount of brick I've already built to keep it stocked. At this point, there's no way I'm trying any other strategy. This solve has come so much further from anything I can conceptualize at once that anything else I take won't come close unless I spend ridiculous amounts of time on fine tuning it, at which point I probably could have done more by simply continuing to improve this design. With how much it's given me so far it seems like there must be something more to find.