This was a busy week, so this solution got less attention. I think duplicating a full air/earth reagent is a strong idea, but this is a slow execution. If I had more time I'd try to leave a reagent on the duplication glyph to shoot for 12p instead of 15p. I'm not sure if 4 height is enough to make that work, but I do wish I'd given it a shot. My last note was too wordy, so I've moved my compliments here. These metrics are insanely good. I've never considered latency as a metric but it feels like cycles without the pain. On top of that, HC feels less brutal because the solution space is more fixed. I'm super impressed that you pulled off 2 cycles-like metrics without either feeling unapproachable. Solid start to a tournament, I'm excited for what comes next.