The main pipeline is something like 28 instructions. Period-4 and 1/5P is very punishing for the odd-one-out pipeline. Grab-Do-Drop-Undo is a lot of overhead for each action. Hexarms and Penta-tracks do a lot of the heavy lifting. The new break instruction not changing the period is very interesting. I only found one use for it (setting up the catalyst for the projection) but it seems like it could be very powerful.