This is my first time optimizing area on an infinite product puzzle. I'm sure there's a meta, but it felt really nice to figure things out myself. I'm not sure how people create efficient layouts, I just tried a bunch and this one had the most potential. For me, the big innovation was taking the extra salt for the first part of the chain. It ended the puzzle earlier, but programming the input suppression was a bit of a pain. I might need to look into mods that make instruction editing easier because it's rough out here, especially using a trackpad. I know that it's a ridiculous cycle count, but given that I was going strictly for area, I consider this a big success. Enjoy P.S. This is my first solution done in the sky! (did it on the airplane lol)