I tried to get various 5-track shapes to work, which are challenging as the arms do not communicate with each other. The most promising was the 5-track loop but I think it is impossible. There exist four 6-length track loops; the hex loop is impossible as it cannot grab all parts of animismus, and the other two do not allow communication between the arms, so I used the triangle loop. Non loops greatly reduce maneuverability so are probably slower. The two inputs are grabbed when the arm is in the lower middle and right middle positions, so the glyphs are placed to minimize grabs in those positions. Since I rarely want to grab things off of the bonder, it is placed to straddle those two positions; the other bonder is placed out of the way. Animismus is placed so its inputs also straddle those two positions. Solution made in omclone. I did some light cycle optimization to save 300 cycles but did not attempt other glyph layouts.