I must say, I quite enjoy instruction solves. Almost my entire experience with production puzzles at this point is solely instruction solves. Granted, that's still only like 6 puzzles, so I haven't exactly gotten a lot more experience since last year. Nonetheless, I think I've done rather well on this one. This solve actually originated as a joke, with me seeing how few instructions I could use to create only one of the outputs, regardless of how much space I used or how completely infeasible it became to make the other. I managed both individual products in 13 instructions, but each solve used over half the available area and required different specific locations for the conduits, making it likely impossible to combine them into a single solve, or even to get the other product made in the remaining space. Or at least, that's what I originally thought, but I managed to squeeze in a relatively low-instruction solve for the triplex fire output into the silver output solution. My original solution for the silver output was simply arms 1 through 4, with 3 not needing the pivot instruction as the fire was moved over salt naturally. By simply allowing arms 1 and 2 to place a fire-quicksilver pair onto the conduit until arm 3 activates, and using arms 5 and 6 to perform the triplex bonding and output using every bit of remaining area on that chamber, I managed to get both outputs with merely 28 instruction. The solve name represents my reaction to completing this solve: dumbfounded bewilderment that the joke actually worked. From here, I think the path to improvement is by using less instructions to complete the triplex bond. I can't imagine any way to do this without more space and likely another triplex bonder, which would immediately cause issues for the other product, so I doubt any improvements will come without drastic changes. As for secondary improvement, this solve saves instructions with its 1/12P tape loop at both arms 4 and 5, so it seems unlikely that will improve significantly with this design either.